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   &#160;<span id="projectnumber">0.0.1a</span>
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<div class="title">ISurface Member List</div>  </div>
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This is the complete list of members for <a class="el" href="class_i_surface.html">ISurface</a>, including all inherited members.<table>
  <tr bgcolor="#f0f0f0"><td><b>addEdge</b>(const Edge &amp;edge)=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>addEdge</b>(size_t v1, size_t v2)=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a3a8c2686ce030b53fe40d9c5c1235046">addFace</a>(const QVector&lt; size_t &gt; &amp;vertexIndexes)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a7e75193d5d130a68cff4cf99498ed23a">addVertex</a>(const Point3 &amp;point)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a251ae42a8041362cc406610abf0ce198">addVertex</a>(Vertex *v)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>adjustPointNormal</b>(size_t index)=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a889365120e24bac514f1d437f3d13531">boundingBox</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a0553f349f4fe8b9e0752fe01e422df35">color</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>constEdgeIterator</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a67a32caec0e8d348a10eecf6f7c2c3a4">constFaceIterator</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>constVertexIterator</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>edgeIterator</b>()=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a2bffda91521930b47acaec4990afed66">face</a>(size_t index)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a42b6325545e89a172a7d0585b9f03f2d">faceIterator</a>()=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>getClosestPointAtPoint</b>(const Point3 &amp;p) const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>getFaceIndexAtPoint</b>(const Point3 &amp;p) const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>getPointsInRadius</b>(const Point3 &amp;p, float radius) const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a6e0d4a5e3fcc3d79d02ed7924fb7faee">hasChanged</a>()=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a419eea3eaca51c031d9b78265f48631e">iid</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a62c36e72a939cc47af4fb7f5a8e7129b">isSelected</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#ab70567ef2d1f791659441e6d511d5181">ISurface</a>()</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [inline]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>lock</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>meshChanged</b>(ISurface *mesh) (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [signal]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a0970ffe01db8cfacabf260231db43e79">numFaces</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#ad6ddd94c54fd415bac6bf17d5db6fc0a">numVertices</a>() const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>Ptr</b> typedef (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a61483ac0eed9ce967f24c330aaa4321c">removeFace</a>(size_t id)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a403cf8cca0dfcc43965a000405ce5e0c">removeVertex</a>(size_t id)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a725c3b6e08bae17a345d6ac428cb862a">replaceFace</a>(size_t index, const QVector&lt; size_t &gt; &amp;vertexIndexList)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>scene</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>selectedPoints</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#af76ece8998133ea0151f1d899ab09235">setChanged</a>(bool val)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#af199f348a53404b2a9afe4d53320967d">setColor</a>(const Color &amp;color)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>setScene</b>(Scene *scene)=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a308ae3492b08adf81eb71603cc9c9e77">setSelected</a>(bool val)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>setSelectedPoints</b>(const QVector&lt; size_t &gt; &amp;indicesArray)=0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>SharedPtr</b> typedef (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>unlock</b>() const =0 (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a5776c72d4f1c81b18e2d54d3b0becdb7">vertex</a>(size_t iid)=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#ae72da7c2999fdcd7ae93832c6ed419f7">vertex</a>(size_t iid) const =0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="class_i_surface.html#a852184671d98db33f9160b40f5aa5e76">vertexIterator</a>()=0</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [pure virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>WeakPtr</b> typedef (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>~ISurface</b>() (defined in <a class="el" href="class_i_surface.html">ISurface</a>)</td><td><a class="el" href="class_i_surface.html">ISurface</a></td><td><code> [inline, virtual]</code></td></tr>
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